Getting Started with AWS Game Tech

Getting Started with AWS Game Tech

AWS LIS-AWSII-6069

Free of Charge
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Languages Available: Deutsch | Español (Latinoamérica) | Bahasa Indonesia | Italiano | 日本語 | 한국어 | Português (Brasil) | 中文(简体)This getting started course was designed to introduce game developers to the principles and best practices for hosting their game in the AWS Cloud. The Part I course will explore the emergence of online gameplay and cloud hosting. It will also examine solution design patterns for core game functions, including game server hosting. You will be introduced to some of the options available in the Amazon Web Services (AWS) game services portfolio. You will learn about design considerations that will help decide which options best meet your game's needs.Course level: FoundationalDuration: 55 MinutesActivitiesThis course includes videos, practice exercises, knowledge checks, and a final assessment.Course objectivesIn this course, you will learn to:Describe the evolution of Game Tech and the drivers moving games to the cloud.Recognize cloud architectural solution patterns for core game functions.Differentiate managed and unmanaged services in the AWS services portfolio.Identify design considerations for cloud game architectures, and determine which AWS services best fit a given use case.Locate additional information, tools, and resources.This course is intended for Game Builders including:Game DesignersGame DevelopersGame ProducersGame ArtistsGame AdministratorsPrerequisitesWe recommend that attendees of this course have:Foundational understanding of cloud computing and Amazon Web Services (AWS) equivalent to Cloud Practitioner Essentials or Technical Essentials.Familiarity with principles of game development and operations.Course outlineLesson 1: Course OverviewIntroductionLesson 2–3: The Evolution of Game TechPlayer experienceGame hosting modelsLesson 4–6: Core Game FunctionsThe art of what’s possibleCore game functionsService level optionsLesson 7–10: Game ServersGame servers in the cloudVirtual serversContainer solutionsFully managed serversLesson 11: How to DecideDecision tree, job aid, questions to askLesson 12: Practice ScenariosThree practice scenariosLesson 13: SummaryCourse content reviewLesson 14: Next stepsWhere to go to learn moreAdditional resourcesCourse AssessmentEnd of course­­ assessment